• Doors and DosBox

    From Brokenmind@VERT/TIABBS to All on Friday, March 06, 2020 07:59:39
    Hello!

    I have a quick question. i'm running synchronet under windows 10 64 bit. I know you can't run most doors unless your running 32bit version but i was wondering can you run 32bit doors though synchronet useing something like dosbox?

    BrokenMind

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  • From mark lewis@VERT to Brokenmind on Friday, March 06, 2020 09:08:56
    Re: Doors and DosBox
    By: Brokenmind to All on Fri Mar 06 2020 07:59:39


    I have a quick question. i'm running synchronet under windows
    10 64 bit. I know you can't run most doors unless your running
    32bit version

    those would be 16bit doors...

    but i was wondering can you run 32bit doors though synchronet
    useing something like dosbox?

    32bit stuff should just run, shouldn't it? ;)


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  • From poindexter FORTRAN@VERT/REALITY to Brokenmind on Friday, March 06, 2020 06:45:00
    Brokenmind wrote to All <=-

    I have a quick question. i'm running synchronet under windows 10 64
    bit. I know you can't run most doors unless your running 32bit version
    but i was wondering can you run 32bit doors though synchronet useing something like dosbox?

    I don't think so; passing the door info and a hot comm port into DOSBOX
    would be tricky. There's been some effort to build a 3rd party 16-bit DOSVDM called NXVDM (I think) that looks promising.


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  • From Nightfox@VERT/DIGDIST to Brokenmind on Friday, March 06, 2020 14:08:24
    Re: Doors and DosBox
    By: Brokenmind to All on Fri Mar 06 2020 07:59 am

    I have a quick question. i'm running synchronet under windows 10 64 bit. I know you can't run most doors unless your running 32bit version but i was wondering can you run 32bit doors though synchronet useing something like dosbox?

    32-bit Windows doors should run fine on Wnidows 10 64-bit. But if you're talking about DOS doors, those are 16 bit. I thought I heard there was a problem running DOS doors with DOSBox on Windows due to a communications handle or something?

    Nightfox

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  • From Brokenmind@VERT/TIABBS to Nightfox on Saturday, March 07, 2020 15:55:16
    Re: Doors and DosBox
    By: Nightfox to Brokenmind on Fri Mar 06 2020 02:08 pm

    32-bit Windows doors should run fine on Wnidows 10 64-bit. But if you're talking about DOS doors, those are 16 bit. I thought I heard there was a problem running DOS doors with DOSBox on Windows due to a communications handle or something?

    Most doors won't run on windows 10 64bit.... I forget the reasons but it talks about it on the wiki...I was just wondering if someone one had come up with a work around with dosbox or the other vm that was listed. thanks for responding


    BrokenMind

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  • From Brokenmind@VERT/TIABBS to mark lewis on Saturday, March 07, 2020 15:56:41
    Re: Doors and DosBox
    By: mark lewis to Brokenmind on Fri Mar 06 2020 09:08 am

    32bit stuff should just run, shouldn't it? ;)

    No they don't it talks about it in the wiki I was just wondering if anyone found a work around with dosbox or a vm. Thanks for responding


    brokenmind

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  • From Brokenmind@VERT/TIABBS to poindexter FORTRAN on Saturday, March 07, 2020 15:57:19
    Re: Re: Doors and DosBox
    By: poindexter FORTRAN to Brokenmind on Fri Mar 06 2020 06:45 am


    I don't think so; passing the door info and a hot comm port into DOSBOX would be tricky. There's been some effort to build a 3rd party 16-bit DOSVDM called NXVDM (I think) that looks promising.

    I will have to keep my eye on that thanks for responding!

    BrokenMind

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  • From ryan@VERT/MONTEREY to Brokenmind on Saturday, March 07, 2020 15:53:00
    32bit stuff should just run, shouldn't it? ;)

    No they don't it talks about it in the wiki I was just wondering if anyone
    a work around with dosbox or a vm. Thanks for responding

    32 bit doors will work. There are very few 32 bit doors, though.

    Most doors are DOS doors which are 16 bit.

    There are a few ways they can work, each with a unique level of complexity. A VM might be the best solution; just put an older version of Windows in there, prevent it from updating or talking to the external open internet (i.e., gate it to only be reachable from the host OS), and set up something like GameSrv.

    One option which I've tested a bit is installing dosemu in WSL. It works in WSL2, but not original WSL. Networking is a bit tricky though...and I've only tested running 16 bit doors locally that way.

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  • From MRO@VERT/BBSESINF to Brokenmind on Saturday, March 07, 2020 19:09:09
    Re: Doors and DosBox
    By: Brokenmind to Nightfox on Sat Mar 07 2020 03:55 pm


    Most doors won't run on windows 10 64bit.... I forget the reasons but it tal about it on the wiki...I was just wondering if someone one had come up with work around with dosbox or the other vm that was listed. thanks for respondi


    the best thing is to run a 32bit vm. that's just how it is.

    if you want problems:
    http://bbses.info/bbsdosbox
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  • From Richard Miles@VERT to Nightfox on Sunday, March 08, 2020 05:49:27
    On 06 Mar 2020, Nightfox said the following...

    talking about DOS doors, those are 16 bit. I thought I heard there was a problem running DOS doors with DOSBox on Windows due to a communications handle or something?

    As long as you use the right version of DosBOX (0.73) that's not a problem.

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  • From Richard Miles@VERT to Brokenmind on Sunday, March 08, 2020 05:50:53
    On 07 Mar 2020, Brokenmind said the following...

    No they don't it talks about it in the wiki I was just wondering if
    anyone found a work around with dosbox or a vm. Thanks for responding


    Yeah, 32-bit doors work just fine. There just aren't that many.

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  • From Nightfox@VERT/DIGDIST to Richard Miles on Monday, March 09, 2020 12:43:26
    Re: Re: Doors and DosBox
    By: Richard Miles to Nightfox on Sun Mar 08 2020 05:49 am

    talking about DOS doors, those are 16 bit. I thought I heard there
    was a problem running DOS doors with DOSBox on Windows due to a
    communications handle or something?

    As long as you use the right version of DosBOX (0.73) that's not a problem.

    So did they break something in later versions (i.e. 0.74) where DOS doors no longer work properly with DOSBox on Windows?

    Nightfox

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  • From ryan@VERT/MONTEREY to Nightfox on Monday, March 09, 2020 16:38:00
    So did they break something in later versions (i.e. 0.74) where DOS doors ger work properly with DOSBox on Windows?

    Yes. I don't know exactly what but something broke.

    That said, I recommend the doornode package - https://github.com/dinchak/doornode - this will get most folks up and running fast.

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  • From Brokenmind@VERT/TIABBS to ryan on Monday, March 09, 2020 16:23:24
    Re: Re: Doors and DosBox
    By: ryan to Brokenmind on Sat Mar 07 2020 03:53 pm

    There are a few ways they can work, each with a unique level of complexity. A VM might be the best solution; just put an older version of Windows in there, prevent it from updating or talking to the external open internet (i.e., gate it to only be reachable from the host OS), and set up something like GameSrv.

    One option which I've tested a bit is installing dosemu in WSL. It works in WSL2, but not original WSL. Networking is a bit tricky though...and I've only tested running 16 bit doors locally that way.

    I will have to look into your suggestions. Thanks for responding!

    BrokenMind

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  • From ryan@VERT/MONTEREY to Brokenmind on Monday, March 09, 2020 17:28:00
    I will have to look into your suggestions. Thanks for responding!

    I've also had luck today configuring doornode: https://github.com/dinchak/doornode

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  • From Tony Langdon@VERT to ryan on Tuesday, March 10, 2020 21:44:00
    On 03-09-20 16:38, ryan wrote to Nightfox <=-

    So did they break something in later versions (i.e. 0.74) where DOS doors ger work properly with DOSBox on Windows?

    Yes. I don't know exactly what but something broke.

    That said, I recommend the doornode package - https://github.com/dinchak/doornode - this will get most folks up and running fast.

    That looks interesting, might have to test on my Pi. :)


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