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From: VanguardLH <
V@nguard.LH>
Newsgroups: microsoft.public.windowsxp.games
Subject: Re: Full DirectX 9.0c End-User Runtime (November 2010)?
Date: Wed, 22 Dec 2010 16:38:49 -0600
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Ant wrote:
On 12/22/2010 10:27 AM PT, VanguardLH typed:
How come Microsoft/MS hasn't posted the full DirectX 9.0c End-User
Runtime (November 2010) on the Internet? I don't want its dxsetup.exe to >>>>> download parts online on my crappy Internet connection. :(
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=2da43d38-db71-4c1b- bc6a-9b6652cd92a3
This is the web installer (the one that you don't want). If you look
carefully at that web download page, you'll find the full RT download
that you are looking for (95.6MB in size).
If you're referring to
http://www.microsoft.com/downloads/en/details.aspx?displaylang=en&FamilyID=3b17 0b25-abab-4bc3-ae91-50ceb6d8fa8d
... Then, that's not November 2010 version. I already have June 2010. :(
It's the 9.0c version that you asked about.
Web installer: v9.0c, version 9.29.1973, published 11/30/2010
Redistributable: v9.0c, version 9.29.1962, published 06/07/2010
The DX version in both is the same (9.0c). The packaging has a slightly
different version. Don't know what is different between the
installation actions of the different package types (local vs. web) but
then both are delivering the 9.0c of the *product*.
There may have been reasons why Microsoft generated a new web installer
package. That doesn't mean they had to also go change the local
(redistributable) package. Also, the November web installer points to
the June redistributable package. That's what Microsoft tells you to
use.
The June package is the redistributable installer for the 9.0c version.
The November package is the latest incarnation of their web installer
for the same 9.0c version.
There are game demos and graphic demos that require the latest DirectX
9.0c based on its release date (e.g., June 2010). Inside the June 2010 redistributable installer with an archive viewer, I did see some newer/updated DirectX file. :(
Sounds like some goofy coding for poorly designed programs that should
be querying for the DX version rather than looking at file revisions or modified datestamps for them. Looks like wanting to use these goofy
programs means you're stuck using the web installer if it ends up
putting different timestamps on the files.
I have a virtual machine that runs Windows XP SP-3 as the guest OS.
dxdiag.exe shows the DX version is "9.0c (4.0.9.0000.0904)". This is
the same DX version reported by my host OS (also Windows XP Pro SP-3).
Both have been fully updated. I then ran the local (redistributable)
installer dated June 2010. dxdiag still reported the same version info.
I then used the web installer (but deselected the Bing Toolbar option
which means the web installer is adware) and still got the same version
info reported by dxdiag. I suppose the installers won't install an
older version; i.e., for some Windows updates, you can only move
forward, not backward. That would mean that using Windows Updates to
keep these hosts up to date already has the latest version of DX and the installers can't go any further.
You'll have to ask those game and demo "developers" on just what they
are testing since both the redistributable and web installers seem to
end up installing the same version of DirectX (or, at least, can't
update DirectX any further than what I've gotten through Windows
Updates).
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